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Gran turismo 7 vs forza
Gran turismo 7 vs forza






gran turismo 7 vs forza
  1. #GRAN TURISMO 7 VS FORZA FULL#
  2. #GRAN TURISMO 7 VS FORZA PRO#
  3. #GRAN TURISMO 7 VS FORZA SERIES#

While Gran Turismo 7 doesn’t have a story in a traditional sense, it does offer a string of missions to show you the ropes.

gran turismo 7 vs forza

Why? Well it’s simple – the ability to interact with the menu loads before the menu itself, and it’s very easy to be sent screaming back to the main map with a stray press of a button on a blank screen. The animations in particular are a sore point for me, as I would often find myself staring at the World Map when surfing through menus editing my car. You’ll be bouncing around its screens a lot as you switch cars, tune them up and jump around missions, and they’re just no good.

#GRAN TURISMO 7 VS FORZA SERIES#

You see, the menuing system in this latest instalment of the series is, to be quite frank, terrible. As pretty as this map is, I soon got sick of just how much time you have to spend looking at it between venues. This map is your main menu, and you’ll be seeing a lot of it as you’re sliding between races, car shops and the various other activities in its little world. When you first jump into GT7 you’re greeted with the optimistically named World Map. This is a tad disappointing, but with all of the tweaking and tuning on offer in GT7 I’m not entirely surprised. While Gran Turismo 6 had a whopping 124 7 cars by the end of its life, Gran Turismo 7 launches with 420. Racing has always been a big part of the attraction to the series, sure, but more than that the GT games have offered a chance to jump into a wide variety of cars you’d never be able to afford in real life. If you’re new to the series then the best way I can describe it to you is this: Pokémon for car people. With that in mind, where does Gran Turismo 7 fall amongst all them? Even games like the F1 series are managing to be competent simulators these days. Graphics are better than ever, tyre models are the most accurate they’ve ever been, and the simulation market itself is ripe with quality titles. It’s been almost ten years since we were last graced by a main-series Gran Turismo title, and in that time simulation-based racing has come a long way. Following the online-focussed GT Sport, this proper numbered sequel sets its sights on being a much more intimate affair a place for car lovers to dig into and enjoy both online and off. Gran Turismo 7 has arrived and broken the long drought of proper racing simulation titles for our console loving brethren. Rejoice, rev-heads, for we have been catered to.

#GRAN TURISMO 7 VS FORZA FULL#

Polyphony’s lighting and materials still shine, but the gap in modelling fidelity narrows between the two titles.įor the full analysis jump over to the Eurogamer website by following the link below.Because "Okay Turismo" doesn’t roll off the tongue. The chances are that Polyphony built this car to the same exacting specs we saw with the MX-5, the difference being that this time we can’t see the exacting attention to detail on the GT Sport model. Interiors look far closer here, possibly because we can only view them through the reflection-covered glass. Both are beautifully crafted models with smooth lines and excellent body work. We then compared Forza’s turbo-charged Porsche GT2 RS with Gran Turismo’s GT3 RS – the closest equivalent it has.

gran turismo 7 vs forza

Aside from improved anti-aliasing and higher refresh shadows, it’s a good match for what we should expect from Microsoft’s ‘true 4K’ console.

#GRAN TURISMO 7 VS FORZA PRO#

For the purposes of our analysis, we looked at Gran Turismo Sport primarily running on PlayStation 4 Pro using its higher resolution 1800p checkerboard mode, while in the case of Forza 7, the lack of Xbox One X code made us settle on the PC version with all settings maxed out and resolution set to native 4K.








Gran turismo 7 vs forza